Ads by AdBrite

Your Ad Here

Saturday, January 15, 2011

Need for Speed Underground Rivals

 File Size: 207.73 MB
File Type: CSO
Password: billybones

The Need for Speed series and I go way back, to the PS1 days. In that time, I've raced hover cars through a future Las Vegas, passed untold hours with tons of unaffordable cars on wildly varied tracks, and I've battled with the highway patrol. I'm a fan of the spin-off Underground series, although I don't think it's perfect. Other games have done certain things better, whether it's the visceral punch of Burnout, or the more satisfying driving model in PGR2. But the NFSU games have a nice customization factor, and Underground expands on that while throwing in some guilty pleasure pop culture. So it's with excitement that I dig into EA's first NFS foray on the PSP.

However, there are some issues at the outset. Don't get me wrong--I'm realistic about the technological limitations of the platform and the media size of the UMD. It's a next-gen handheld, but it's not a PS2. Still, I had a big problem with how the analog stick behaved. It has the largest dead zone of any racer I can remember. What this means is that the car really doesn't start turning until you've pushed the stick a good deal out, and then it turns hard. I dug through the game options extensively, and couldn't find a way to adjust this. You also can't remap keys, but you have four presets to choose from, two each for manual and automatic. Thankfully, though, the D-pad is there as an alternative, and tap-turn steering feels a lot better.

Dig through the options and you will find that you can edit the EA Trax playlist of 33 songs. In this menu, there are also a couple music videos you can check out, from Soulwax and The Donots, and the quality is surprisingly good, considering that it's a full clip wedged onto a 1.8GB game disk. It's great that you can edit the playlist, because it's ridiculously varied, as has become typical with EA Trax. It appeals to everyone, even if not not really clicking with anyone in particular.

As a matter of fact, the game as a whole is absolutely packed with content. The game is broken down between circuit mode and "quick play battle," which is further divided into four different race types: Street Cross (short, tight tracks), drift attack (slide around as much as you can on markers placed on the ground), nitrous run (a standard circuit track where you have to boost from checkpoint to checkpoint, with each CP giving you a few more seconds of time) and drag racing. Furthermore, each of these four race types has ten stages, which are broken down even further into three different difficulty levels. When you win "bronze," that automatically sets you up with the bronze level of the next race, or you can go back and race the first track at silver. Unfortunately, you can only win a certain difficulty level once, so there's a limited amount of points you can earn to buy cars and upgrades.

Circuit mode is almost as huge. You have four different difficulty levels to choose from at the beginning. From there, you have three different race types: circuit, knockout, and rally relay, the last of which requires you to have purchased a second car. From here, each race type has four tracks at three difficulty levels. All told, it will take you a long while to wade through all these tracks. Keep in mind, however, that there isn't a unique track for each race. A lot of them are mirrored and/or reversed.

The actual racing is solid, but the rubber banding appears to be tighter than on the console versions. I had a car with all Level 1 upgrades (36 in total, not including bonus upgrades), which clocks in at 72,000 points spent--several times the cost of the stock car. (All visual upgrades are free but have to be unlocked). And yet, I went back to some old races I hadn't completed on the "silver" difficulty, and the opponents were on my butt the whole way. Some rubber banding is good, because it allows you to recover from a bad crash and still win the race. However, it's a blessing and a curse when you eat it on the last turn of the last lap and see inferior vehicles rush by you a fraction of a second later. There's no reward for skill, only increasing apprehension as you approach the end of the race. Typically, and in other NFS games in particular, a superior vehicle will wipe the floor with the competition, rubber banding or no, leaving a wide, comfortable swath of empty road behind them by the time they cross the finish line. That's not the case here.

The game does look surprisingly good, though. Sound effects took a hit in the transition to a portable platform, but it doesn't look too bad at all. The cars reflect, you get the motion blur at high speed (although not as pronounced as its older brothers), sparks fly, and the cars have weight on the road. View distance was solid, with very little object or texture popping. At least, I was never distracted by it. On the other hand, all of those polygons and whatnot create some occasional performance chokes, particularly when the physics get involved with multiple interacting vehicles. The game came to a crawl when an object we smashed through got stuck to the hood, as if the system couldn't figure out what to do with it and kept computing away rolling physics until the object fell off. There's no damage modeling, as with the rest of the NFS franchise, which is either good or bad, depending on your tastes.

Speaking of upgrades, though, I'm impressed with the number of items you have at your disposal, which are more varied than what I found in NFSU2. However, unlike that game, there aren't the three gauges at the bottom of the screen telling you that X upgrade will improve either handling, top speed, or acceleration. It takes some familiarity with performance tuning to know what upgrade affects what aspect, and this game's wide-spread appeal (the past two console games have been the register killers with all the sales they have racked up), so it shouldn't focus just on that crowd. Thankfully, though, you can transfer your upgrades to another vehicle, although that has to be done manually.

Review Source:

free psp games download, free psp games iso cso, psp games free download, psp games free download full version,free psp applications download, download free psp plugins


  1. does underground rivals much better to undercover and shift??

    Direct File Download


  2. actually i haven't played this one yet....but for me the best NFS game on PSP is NFS the way thanks for leaving a comment....

  3. i tested your game, and i got stuck on some areas where i need to restart my PSP.... i think you need to patch it,

    Free Torrents Download

  4. i have just played this game and works smoothly on my PSP...maybe you should try changing your CFW....

  5. Hi to all, because I am genuinely eager of reading this webpage's post to be updated regularly. It carries good stuff.
    Take a look at my web site ; Lifelock promo code

  6. I’m not that much of a internet reader to be honest but your sites
    really nice, keep it up! I'll go ahead and bookmark your website to come back in the future. Many thanks
    Also see my site: Lexington Law

  7. Malaysia & Singapore & brunei greatest on-line blogshop for wholesale
    & supply korean accessories, accessories, earstuds, choker, rings, bangle,
    bracelet & hair accessories. Offer 35 % wholesale price cut. Ship Worldwide
    My site > First Night

  8. Hey, I think your website might be having browser compatibility issues.

    When I look at your website in Opera, it looks fine but when opening in Internet
    Explorer, it has some overlapping. I just wanted to give you a quick heads up!
    Other then that, terrific blog!
    Look at my webpage health

  9. I know this website gives quality based articles and extra data,
    is there any other web site which offers these kinds of data in quality?
    Also visit my web page ... Extra resources


  11. This is my first time pay a visit at here and i am truly happy to read everthing at alone place.

    Also visit my blog - Apartments in Turkey

  12. Verу good articlе. I absolutely appгeciate this site.

    Keep writing!

    Mу wеb site ... names of steroids
    my site > steroids and sports

  13. Pretty section of content. I just stumbled upon your blog and in accession capital to assert that I get in fact enjoyed
    account your blog posts. Anyway I'll be subscribing to your feeds and even I achievement you access consistently quickly.

    Look into my website: Spazio Kovan

  14. My brother suggested I might like this blog. He was entirely right.
    This post actually made my day. You cann't imagine simply how a lot time I had spent for this information! Thanks!

    Here is my web-site - bmi chart for women

  15. I got this site from my friend who told me concerning this web site and now this time
    I am visiting this web site and reading very informative articles or reviews at
    this time.

    my webpage ::

  16. Hi, I think your site might be having browser
    compatibility issues. When I look at your website in Chrome, it looks fine but when opening
    in Internet Explorer, it has some overlapping. I just wanted
    to give you a quick heads up! Other then that, awesome blog!

    Here is my site - massage fuck

  17. Hello! I've been reading your website for some time now and finally got the bravery to go ahead and give you a shout out from Humble Texas! Just wanted to tell you keep up the good job!

    Visit my blog Teen Porn

  18. Hey! Someone in my Facebook group shared this website with us so
    I came to look it over. I'm definitely enjoying the information. I'm bookmarking and will be tweeting this to my followers!
    Terrific blog and terrific design.

    Here is my site - Sexvideovoyeur.Com

  19. Gum Spring rosacea laser treatment

    Feel free to visit my blog; rosacea doctor Zachary

  20. What's up colleagues, its fantastic post about educationand entirely explained, keep it up all the time.

    Here is my web site: videos teen porn

  21. Excellent post. I will be going through a few of these issues as well.

    Also visit my web blog ::