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Friday, November 12, 2010

Warhammer 40,000 Squad Command

File Size: 410.48
File Type: CSO


Certain types of games just don't easily mesh with handheld systems. A good case in point is the turn-based tactical simulation, which is awfully tricky to pull off successfully without a mouse on which to fall back. Warhammer 40,000: Squad Command could have been a contender if it had only come out on a platform better able to host this style of game. Control limitations of the Sony PSP and some design miscues make this a near miss most appreciated by Warhammer fans too hot for the license to notice any of the game's problems. 
Still, you can't say that RedLynx hasn't done a great job with some of the basics. The developer has put together a very good, albeit very basic, tactical engine that should be a snap to learn for anyone who has every played a turn-based squad shooter before. All movement and combat is based on a traditional turn-based battle system where every unit is granted a set number of action points with which to move and shoot during each turn. An us-against-them storyline pitting the Imperium against the forces of Chaos runs through the 15-mission solo campaign and further sets a no-nonsense tone. Plot isn't much developed here (although the cutscenes feature gorgeous action-movie bombast and the battle sequences come complete with accurate takes on those distinctive Warhammer miniatures), although you don't have to have any experience with the tabletop game to deal with the mostly straightforward objectives. Most of the time you're just clearing out Chaos bases and trying to kill every enemy soldier on the map for the glory of the emperor. However, you occasionally have to deal with complications, such as laser turrets and tanks.  


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